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Author: cardet-wpadmin

A new tool for career advisors for the employability of migrant youth in Europe

Labour market integration for migrants and refugees is significant in creating inclusive societies and support for these vulnerable groups.
Our project UpGrad_Me 2.0 works on improving the self-knowledge of young migrants, newcomers, asylum seekers and refugees about employment, and supporting them in identifying their strengths and weaknesses, as well as their skills and competences. It also focuses on providing career guidance migrant youth, as well as improving youth workers’ and career advisors’ capacity to offer career advising to migrant youth.

The UpGrad_Me 2.0 Career Guidance Handbook is a supporting to for career advisors and youth workers who wish to work with young migrants and refugees and support their employability in Europe and local communities.

The career guidance handbook features a compilation of good practices and innovative methodologies to help practitioners working with young Migrants, Newcomers, Asylum seekers and Refugees (MNAR) to utilise gamification techniques to support them in their career orientation and consequently boost their employability and soft skills.

You can access the Career Guidance Handbook through the project’s e-Learning platform, where you will also be able to find the online Escape Rooms that through playing support the understanding of soft skills and competencies and the identification of professional fields that one could pursue employment in.

The e-Learning platform and Career Guidance Handbook are available here e-Learning – UpgradMe

 

 

E-learning platform for developing the entrepreneurial competences of VET trainers

The VETENTRE project consortium has developed an e-learning platform with a fully self-paced gamified e-learning course to develop the entrepreneurial competences of VET trainers. Through online training modules, the platform focuses on developing the entrepreneurial competences of VET trainers, adult educators and trainers and supports them to design programmes and activities that promote entrepreneurial thinking based on the EntreComp framework. The e-learning space also hosts an online library of useful resources relevant to EU priorities and policies related to VET, as well as resources relevant to the needs of the VET sector in general.

The VETENTRE team worked very hard over the past year to compile the content of the modules and the e-learning platform experts at Innovade LI developed it online. VETENTRE partners have conducted a series of pilots in Germany, Cyprus, Greece, Ireland, Spain to test and evaluate the e-learning space and the online course with VET trainers and adult educators in each country in order to collect valuable feedback to finalise this output.

The VETENTRE Online Training course consist of 12 interactive units, divided into the following four sections:

  1. Theoretical framework and key Entrepreneurship competences
  2. Learning design strategies for integrating EntreComp in VET
  3. Assessment of entrepreneurship competences in VET
  4. Identification of the main digital tools that can be used within VET

The E-learning Platform and training course are available in English, German, Greek, and Spanish. The platform and training course can be accessed both from a PC or a mobile device, on the project’s platform at: http://elearning.vetentre.eu/.

For more information on the VETENTRE project, you can visit the project’s website at vetentre.eu, or on the project’s Facebook page at https://www.facebook.com/VETEntre/.

Towards An Inclusive STEAM Programme For ALL

The STEAM4ALL project aims to contribute to the advancement of the field of school and STEAM education, through spreading awareness on the importance of the development of lifelong learning skills to students. The project will motivate students, especially those with fewer opportunities, to be engaged and actively involved in experiential STEAM activities. To achieve its goal, the project will develop an interdisciplinary STEAM program to empower and actively engage students, teachers, school leaders, school staff and school communities to apply STEAM activities, robotics and digital tools to develop important 21st century skills for students

Artistic Reality In School educaTion: enActed, Reflective and Collaborative learning with the HUman orrery Space

Tremendous achievements of human space exploration in the past 50 years have, and continue to, inspire the younger generation into science and to wonder about our Solar System in particular. Astronomy provides a highly motivating context for learners to develop observational skills, discover methods of scientific inquiry, and explore some of the fundamental laws of physics and concepts of mathematics in both an attractive and meaningful way. Teaching astronomy in primary school is always a challenge since primary teachers are often more open to literature or traditional disciplines like history, mathematics, art than to STEM with a practical artistic background. In secondary education, teachers are experts in their own subjects only. The provision of a holistic teaching framework aspires to guide them in implementing meaningful STEAM projects. The ARISTARCHUS project aims at building on the Human Orrery, a 3D kinesthetic model of planetary motion in the inner solar system, to engage young learners in interdisciplinary and inclusive STEAM activities

VAM Realities Site visit to Milan

As part of the SME Coaching Program, the VAMRS Project is organising an industry delegation visit to the city of Milan, Italy from the 12th to the 14th October 2022 to experience how VR and AR technologies are being used in business and industry. The delegation visit will be led by the CNR-STIMMA – Institute of Intelligent Industrial Technologies and Systems for Advanced Manufacturing, who represent the VAMRS project in Italy.

If your company would like to visit industrial use cases of VR and AR, engage with cutting edge technology providers and participant at the BIMU digital manufacturing trade fair as well as the SMAU Innovation trade fair then please contact the VAMRS project or the project partners in your region directly, and we will be delighted to accompany you on this 3-day visit together with like-minded companies from across Europe.

(Funding for expenses available subject to eligibility).

Contact today to join us in Milan: vam-realities@enter-network.eu

Click here to see the
FULL MILAN SITE VISIT AGENDA

Senior volunteers for nature conservation

As the EU population is rapidly growing older, with significant impacts at all levels of the society, it is urgent to reflect on this situation and take action focused on the elderly and on the personnel who support the third age sector – helping insuring life quality and sustainability for all sectors of society.

GREY4GREEN aims at contributing to support the elderly by promoting their social inclusion directly through their empowerment, valorization, and their active participation in environmental programs, and indirectly through targeted and general campaigns raising awareness for the third age’s usefulness and valorization, and through the encouragement of active aging policies.

GREY4GREEN will create a training course and intercultural exchanges for both seniors and their educators and other personnel who work in the third-age sector

Digital art therapy for youth with developing or existing mental health conditions

Considering the large numbers of stress and anxiety reports during the corona virus pandemic, people admitted that their mental health was negatively impacted. Adding to this, the limited access to services due to quarantine and unprecedented change of routine led some individuals with feelings of loneliness, depression, harmful alcohol and drug use, and self-harm or suicidal behaviour; symptoms which are expected to rise if we do not take action. ARTY aims to help youth workers, psychologists, social workers and practitioners extend their competencies in using digital art therapy. In order to equip those professionals, partners of the project will develop a guide and a capacity building program on how to implement art therapy sessions for youth with psychological disorders online, along with an awareness Raising Toolkit for CSOs on the impact of COVID-19 to youth with developing or existing mental health conditions.

DIGital competences for engaGING future educators

DIGGING overall objective is to improve the digital competences of future
teachers, and for that the project will develop, in a set of overlapping actions,
the following results:

  • Create a common framework of digital competences for countries in
    the project, including a set of baseline test questionnaires to measure
    the evolution of acquisition of those competences.
  • Create the Technical environment to create the Statistical Analysis
    System of the project Create a service of guidance and training for
    Faculty Professors dealing with digital competences of their students,
    the future primary teachers, and with active methodologies
  • Create a repository of resources co-created by teachers and students
    dealing with digital skills and competences, and selected from the
    results of the baseline tests

ENACTED – Newsletter 7

 We are delighted to share the 7th newsletter of the ENACTED project!

ENACTED project aims to address the gap between supply of migration integration support structures and demand by the migrant community and especially the Newly Arrived Migrant Students (NAMS).

The project aims to create mentor relationships between migration experts and CSO practitioners in the field of migrant integration, and teachers in an easy to use online platform.

You can follow us in our Facebook pagewebsite and elearning platform.

Download Newsletter

ENACTED – Newsletter 6

We are delighted to share the 6th newsletter of the ENACTED project!

ENACTED project aims to address the gap between supply of migration integration support structures and demand by the migrant community and especially the Newly Arrived Migrant Students (NAMS).

The project aims to create mentor relationships between migration experts and CSO practitioners in the field of migrant integration, and teachers in an easy to use online platform.

You can follow us in our Facebook pagewebsite and elearning platform.

Download Newsletter