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Author: Anna Christou

Digital, Social Media, Activism, Rights, Training and Skills

Youth workers with creative digital skills are vital to encouraging, skilling, and motivating young people in youth engagement and activism. DigiSMARTS focuses on youth and how to help them apply digital skills to engage with citizenship, democracy, and social change, and to become influencers and activists, skilled-up and ready to shape the future.

DigiSMARTS, addresses the priority of supporting youth workers in the broad European youth workforce through providing online open access, free educational resources. It will also guide them through the steps required to run a successful online activism project, working with youth in co-producing change in areas such as environmental concerns, employment, and skills, crime levels or social inclusion and equality issues.

DIGITEACH: Fostering digital and social inclusion in education

The COVID-19 pandemic has created the largest disruption of education systems in history, affecting many students in all European Union and it has presented unique challenges to all types and levels of learning. Despite the efforts put in place to ensure “anyone-anywhere-anytime learning”, the pandemic has demonstrated the weakness of a still-unfinished process, highlighting inhomogeneity between territories, problems of connectivity (digital divide), and technological equipment, and aggravating social inequalities.

The current crisis has shown that there is no digital inclusion without social inclusion and students from disadvantaged socioeconomic backgrounds (migrants, asylum seekers, learners with disabilities, and special educational needs) were and still are, the target most affected by the pandemic. Considering this context, DIGITEACH aims to ensure learning continuity for all schools’ learners – with particular attention to those with special education needs (SEN) and on who suffer from Attention Deficit Hyperactivity Disorder (ADHD) by deploying digital tools and methods to deliver quality and inclusive education.

Democratic Dialogue at school: an online game based training tool on Democratic Dialogue for Teachers

The DD@S project believes in the strength of dialogue to tackle intolerance and discrimination at school to stimulate inclusive education all over Europe. Therefore, this project contributes to the professional development of teachers to acquire effective dialogue skills to cope with ethnic, religious, and multicultural conflict situations at school. To achieve the above, the consortium, in collaboration with the schools involved in this project as associated partners and members of the network of the DD@S consortium, will use a multi-perspective approach that actively involves teachers from all participating countries in each step of the project.

Joined expertise of partners will result in a gamification-based training platform of democratic dialogue, including a complete toolkit, teachers’ guide in the teachers’ module, and recommendations for school policy to autonomously implement DD@S in schools.

ACTIVEYOUTH4LIFE. Active Citizenship for youths by enhancing LIFECOMP competencies through innovative teaching tools and techniques

In May 2018, the EU Council adopted the revised Recommendation on Key Competences for Lifelong Learning, setting out a core set of skills necessary to work and live in the 21st Century. The aim is that everybody should have the essential set of competences needed for personal development, social inclusion, active citizenship, and employment.

In rapidly changing societies, citizens need to develop competences which allow them to successfully manage the challenges posed by transitions taking place in their work, personal spheres, and society. Key competences and basic skills are needed by all for personal fulfillment and development, employability, social inclusion, civic participation, and democracy.

Under this scope, the ACTIVEYOUTH4LIFE project aims to enhance and cultivate youths’ active citizenship mindset, civic participation and environmental awareness, so as to be able to act as responsible citizens by adopting sustainable lifestyles and taking responsibility for the environment in order to effectively tackle climate change issues through the cultivation of LIFEComp competences.

ACTIVEYOUTH4Life is anticipated to have the following outcomes: 1. A training approach for the up-skilling of youth workers. 2. A handbook for educators, trainers and youth workers. 3. Digital Escape Rooms. 4. A collaborative space platform that provides e-learning tools and resources to be used by educators/trainers, youth workers and youths.

Teaching Green: Improve climate change education and awareness in your school

Teaching Green is an international project that aims to support the competencies and skills of teachers (of students aged 10-16) in the implementation of practical environmental education which raises the
awareness of climate change, its impacts and mitigation actions. Find out how you can benefit. 

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eDialogue – Using digital tools for dialogue and inclusion

eDialogue aims to educate and empower educators, offering them opportunities to enhance their professional skills, image, and role by learning new and innovative methodologies that will develop their skills in open dialogue moderation. In doing so, it will enable them to become active and skilled leaders in the use of digital tools and open dialogue for social inclusion among students. Specifically, the tools and methodologies that will be developed will support educators in using open dialogue to address current aspects of social exclusion such as discrimination, segregation and racism, bullying and cyber bullying, radicalisation, fake news, and other online misinformation. Through this innovative and integrated approach e-Dialogue addresses diversity and promotes non-discrimination and social inclusion, directly supporting the ‘Social inclusion’ priority.