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Author: Nikolina Frangoullidou

Sport GVP Kickoff Meeting in Cyprus Marks the Official Launch

The Sport GVP project, aimed at combating gender-based violence in and through sports, commenced with its kickoff meeting in Cyprus on the 25th and 26th of April. Hosted by CARDET, the meeting gathered stakeholders and partners in an attempt to lay the groundwork for this vital initiative.

At the heart of the project lies a comprehensive program targeting multifaceted actions to prevent and address gender-based violence within the realm of sports. Discussions during the kickoff meeting largely revolved around delineating the project’s objectives, goals, and timelines for effective intervention. Participants also engaged in dialogues to align their visions and expectations, ensuring a unified approach towards the project’s success.

The Sport GVP project aims not only to generate knowledge and data on the prevalence and forms of gender-based violence in sports but also to pave the way for effective responses and actions. Emphasising the promotion of equality in sports, the project seeks to combat violence, racism, discrimination, and intolerance within sporting communities.

Following the kickoff meeting, stakeholders are confident that with collaboration and dedication, the Sport GVP project will make significant strides in eradicating gender-based violence in sports. 
For more information about this initiative, please visit the official website.

Do you really know what twin transition is?

Our fuTOURiSME project aims at promoting twin transition of European tourism SMEs, but do you really know what twin transition means?

Twin transition refers to two interrelated core aspects: digitalization and sustainability. Regarding sustainability is about guaranteeing a balance between the environment, social and economic dimensions of companies, according to the Triple Bottom Line theory proposed by John Elkinton in the late 1990s. It is then about reducing environmental impacts and mitigating them, ensuring the local communities’ well-being and creating prosperity for the long-term from an economic perspective. And what about digitalization? This term is related to the transversal integration of digital technologies in companies in order to improve efficiency, productivity and effectiveness.

We can easily see how both concepts are crucial for all types of companies, which of course involves SMEs, because they contribute to cost management and saving, risk mitigation, market opportunities and competitive advantages, access to green finance, talent attraction and long-term continuity and viability. However, COVID crisis acknowledged a low degree of both aspects among tourism SMEs.

Within this context, the European Union has developed several initiatives to foster green and digital transformation of Tourism SMEs in Member Countries, what we call a Twin Transition. Events, research (on digitalization & sustainability), and funding calls are good examples of this point.

Our project, fuTOURiSME, is one of the EU co-funded projects that aims at supporting SMEs in the sector of experiential tourism, overcome the aftermath of COVID-19 pandemics and emerge from the new socio-economic environment, through new business models, innovative services, skills & utilisation of twin transition (digital and sustainable) solutions.

At this point, we are preparing a compendium of needs and good practices on the fields of digitalization and sustainability by interviewing tourism SMEs from Italy, France, Greece, Spain, Cyprus and Germany. The idea is to be able to map the status quo that will guide the design of training and capacity building activities, as well as the definition of the Open Call for tourism SMEs. These planned activities will provide the experiential tourism SMEs with an opportunity to finally start the above-mentioned twin transition!

If you want to be updated about our progress, don’t let us out of your sight!

JUST4ALL: Building Social Innovation Learning Laboratories in Europe through a Just Transition for All and with All

Just4All is an initiative promoting a just transition through inclusive and innovative lifelong learning and adult education. The project’s overall objective is to support an inclusive recovery and digital and green transitions in Europe. More specifically, it aims to develop integrated, inclusive, and innovative adult learning and education (ALE) models that promote just transition, with a special focus on migrants, women, and low-skilled adults.


Through this project, the consortium aims to develop new tools, including a Massive Open Open Online Course (MOOC) to promote just transition through far reaching and inclusive teaching, facilitate to groups in a vulnerable situation including migrants, refugees and asylum seekers and women access to education and content related to just transition, and inform policymakers of the current situation, strengthening policies related to a just transition and facilitating the exchange of information and expertise among practitioners.


Just4All will facilitate the implementation of the first principle of the European Pillar of Social Rights (EPSR) on Access to Education, training and life-long learning, and its 20th on Access to Basic Services.

Sport GVP: Preventing Gender Based Violence in and through Sport

The Sport GVP project puts forward a comprehensive program that entails multifaceted actions to contribute to the prevention and tackling of gender-based violence in and through sport. It involves a structured set of activities that wish to generate knowledge and data on the extent and forms gender-based violence appears in sport in the implementing countries and pave the way for responses and actions in and through sport to prevent and tackle violence against individuals on the basis of their gender.


Specifically, the scope, work and objectives the project will primarily focus on promoting the Sport’s programme’s priority to combat violence and tackle racism, discrimination and intolerance in sport’ which calls for actions to combat said behaviours, fight any form of discrimination and promote equality in sport.

The Official Launch of the SHOREWINNER Project

We are very excited to announce the launch of the SHOREWINNER project, an innovative initiative aimed at establishing and nurturing a Southern European offshore wind energy Community of Practice (CoP). This collaborative effort brings together five Centers of Vocational Excellence (CoVEs) from Portugal, Spain, Italy, Greece, and Cyprus to explore the potential of offshore wind energy resources in the Mediterranean Sea

The project began its journey on the 1st of March, with an online kick-off meeting on the 19th of March. Representatives from 23 consortium members across the five countries came together to lay the foundation for this important and timely initiative. The kick-off session featured a warm welcome from the project coordinator and insightful presentations from project leaders outlining their respective tasks and responsibilities. We’re thrilled to now join forces and proceed to the development of excellent vocational education and training curricula, foster cross-border cooperation, and drive skill development and innovation in the offshore wind energy sector.

Stay tuned for more updates and for the official website of the project here.

Ageing Well – Science-based habits of people who age well

Ageing Well project, focuses on enhancing the well-being and quality of life for elderly populations. Its initiative focuses on tackling the distinct challenges encountered by older adults, including loneliness, isolation, racism, and communication barriers. By promoting active aging, we aim to empower elderly individuals and their caregivers while fostering supportive communities. Through innovative research, tailored training programs, and policy advocacy, we strive to promote positive mental health outcomes and create inclusive environments where older adults can thrive.

Green League: Eight Events in Cyprus – Four Elements of Nature through

The eight events took place from July 2023 to January 2024 for the Green League project. Each sports event focuses on a different sport and corresponds to one of the four elements of nature.

Beach Soccer – Water

Canoe/Kayak – Water

Yoga – Earth

Cycling – Earth

Running – Fire

Hiking – Fire

Qigong – Air

Pilates – Air

The success of these sports events is the methodology used for their planning and execution. Each event was conducted sustainably and promoted intergenerational dialogue among participants.

The events follow the principles of experiential learning, utilizing nature both as a backdrop and as a teacher. Participants took part in events inspired by the Four Elements of Nature, which provided an opportunity for everyone to engage in outdoor sports while also reflecting individually and in groups on the complex relationship between the environment and sports.

For more information, visit our website.

DATA GAME : Empowering GDPR Compliance in Adult Education

The “Data Game” project scope is aimed at enhancing GDPR compliance, data privacy, and security within the European adult education sector, focusing on informal learning providers and freelance educators. During the two years of its journey, it intends to develop and distribute a DataGame, a brochure, and a Data Toolbox to address the challenges posed by the shift to online learning and the varied compliance levels across institutions.

Targeting adult educators, managerial staff, program planners, and political decision-makers, the project seeks to foster a deeper understanding and implementation of data protection principles through gamification, with an expected impact of long-term sustainability and accessibility of project outputs for at least three years post-completion.

RURACTIVE – EMPOWERING RURAL COMMUNITIES TO ACT FOR CHANGE

Around one-third of EU citizens reside in rural regions, representing a significant portion of the EU territory. Despite facing challenges such as population decline and limited access to modern services, rural regions offer opportunities for growth that is both inclusive and sustainable. Bridging the gap between rural and urban areas is crucial for meeting Europe’s environmental objectives.

RURACTIVE envisions rural communities as innovation hubs, focusing on digital innovation, local resource valorization, and training. The initiative aims to create Rural Innovation Ecosystems (RIEs) in 12 pilot areas, fostering collaboration among diverse stakeholders and local communities. To ensure long-term success, RURACTIVE emphasizes multilevel governance, capacity building, place-based development, and inclusive participatory processes, addressing the needs of vulnerable and excluded groups. Recognizing the importance of digital access, the project prioritizes providing digital training and resources to all residents, with a strong commitment to inclusivity.

RURACTIVE aligns with the goals of the EU Digital Agenda by enhancing communities’ capacity to innovate through integrated Rural Development Drivers (RDDs). These drivers include improving transportation options, transitioning to sustainable energy sources, promoting sustainable agriculture and agroecology, preserving local culture, enhancing local governance and social welfare, and promoting nature-based and cultural tourism

Key outputs:

  • RURACTIVE Solutions’ Catalogue including a set of smart and community-led solutions for rural development
  • Women-led rural innovation booklet integrating a gender perspective into smart rural solutions
  • Commercialisation: deployment of a novel product/service (offered to target public/ private/ partnership organizations
  • RURACTIVE Digital Hub for rural innovation containing RURACTIVE tools and services
  • Develop guidance and recommendations for policy-makers on drivers and instruments that support community-led innovation and smart solutions

Green IT Your Work : Youth debates about EuropeanDigital Age

The COVID-19 pandemic has had a profound impact on millions of people in the EU, with many losing their jobs or experienced significant income loss . This means lots of folks will have to learn new skills or find work in different industries. And for young people just starting out, getting into the job market can be really tough, especially because things are changing so quickly due to technology, shifts in population, climate issues, and how connected our world is. Looking ahead to 2023, these challenges are still there, but now we’re also dealing with the aftermath of the pandemic, which has made things even more difficult.

The main goal of the project Green IT Your Work – Youth Debates about European Digital Age is to emphasize how young people can play a crucial role in green transition as well as promoting the creation of green jobs to help make European cities cleaner, especially in response to the challenges posed by the COVID-19 pandemic. Another important goal is to get young people talking, sharing ideas, and actively participating in decisions about how we can make Europe greener.

Stay tuned by following the project’s social media page on Facebook and Instagram.