iGuide – Second Newsletter
Check out the second newsletter for the iGuide project. Read about the development of the iGUIDE Career Planning Toolkit of Resources and other news from the project.
Check out the second newsletter for the iGuide project. Read about the development of the iGUIDE Career Planning Toolkit of Resources and other news from the project.
Within the MEDIS framework, CARDET and HFC present a joint list of policy recommendations on the educational and social inclusion of children with migrant background. The recommendations have derived from a series of online and phone interviews with 14 stakeholders working with migrant children.
The MEDIS project aims at strengthening and consolidating intercultural education and local language in a multilingual framework of newly arrive migrants at primary and secondary schools through the Mediterranean Inclusive Schools Programme.
The project is coordinated by the World University Service of the Mediterranean (WUSMED) in partnership with organisations from six European countries (Spain, Cyprus, Greece, Italy, Portugal, and Bulgaria).
Climate Change is one of the biggest challenges of humanity nowadays. Immediate response is required. Therefore, appropriately designed educational interventions can help people understand and address the impact of global warming; can encourage changes in their attitudes and behaviour, and can help them adapt to climate change-related trends.
The main goal of the project is to educate youth workers and to inspire young people to take action as individuals and as in groups for the mitigation of the impacts of Climate Change.
The Intellectual Outputs of the project are:
Target groups (youths and youth educators) will benefit from receiving innovative and quality training, increase their awareness regarding climate change and develop educational competences such as web-quests and online learning.
The second newsletter of the project ‘Whole School Social Labs – SOCI@LL’ is published! The newsletter covers project activities that took place the past months. Read about these actions that took place by the project team.
Our project Wires Crossed has just compiled and released its 1st Newsletter featuring information and updates about the work, goals and first steps of the programme. Check it out to learn more about what Wires Crossed seeks to achieve and how can you get involved!
To read the newsletter follow the link below.
The DiCultYouth project has launched the DiCultYouth Game, an innovative game that aims to familiarise the youth with Cultural Heritage. In the Game, users can visit virtual locations and go through questions that will help them develop new digital skills. The game consists of 45 simple mini games divided in different difficulty levels.
The Game’s goal is to motivate young people to enhance their knowledge and seek employability in the cultural sector and raise cultural awareness. For the Game’s development, partners of the project have conducted a comparative analysis of data collected in Cyprus, Luxembourg, Greece, Bosnia and Herzegovina and Serbia.
Check the DiCultYouth Game out at the project’s website by visiting the link below and signing up:
For more information on DiCultYouth you can visit the project’s Facebook Page.
The first newsletter of the project ‘Developing competences and opportunities for social media entrepreneurship Gen-Z’ is out!