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Author: cardet-wpadmin

HYPER – Interactive and Informative Resources on Youth Radicalization

HYPER, an Erasmus+ Project that CARDET is implementing in collaboration with organizations from Germany, Ireland, France, the UK and the Czech Republic, has released a complete collection of informative and interactive resources on Youth Radicalization. The material produced via the workings of the project seek to contribute to tackling the ongoing threat of extremism in Europe by developing an understanding of youth radicalization processes.

The resources are now available via the project’s website: https://hyper-project.eu/ 

The project’s outputs focus on demonstrating how radicalization can happen on the most popular digital and social media platforms. Specifically, the project has produced a collection of videos demonstrating the radicalization process, accompanied by self-help resources to help young people better conceive the threats they may be facing and try to support themselves. Additionally, it designed and produced a peer-learning training programme for youth and youth workers covering key aspects and drivers of radicalization and an induction training programme to educate and empower youth workers and parents in the field. 

DiCultYouth Game is now available online

The DiCultYouth project has launched the DiCultYouth Game, an innovative game that aims to familiarise the youth with Cultural Heritage. In the Game, users can visit virtual locations and go through questions that will help them develop new digital skills. The game consists of 45 simple mini games divided in different difficulty levels.

The Game’s goal is to motivate young people to enhance their knowledge and seek employability in the cultural sector and raise cultural awareness. For the Game’s development, partners of the project have conducted a comparative analysis of data collected in Cyprus, Luxembourg, Greece, Bosnia and Herzegovina and Serbia.

Check the DiCultYouth Game out at the project’s website by visiting the link below and signing up:

DiCultYouth Game

For more information on DiCultYouth you can visit the project’s Facebook Page.