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The project aims to develop new methods and resources for including gifted people in STEAM education, taking into account their educational needs and talent development. Majority of research shows that gifted students need specialised educational methods, both to include them in educational activities and to develop their talents. Experts say that if the educational needs of talented individuals are met, they will be able to succeed in school disciplines at the highest level and become a productive part of society. The project will develop a specific educational method and learning resources to help a specific group of learners engage in teaching and learning through STEAM activities. The ‘design by learning’ approach can provide gifted students with the opportunity to engage in educational activities in which they can transform their subject knowledge into creative educational products. Moreover, learning about the ‘design by learning’ approach and the toolkit for creating digital and virtual applications enables teachers to develop pedagogical competences for teaching activities where students learn and design their knowledge through digital and augmented reality applications.

This project has been funded with support from the European Commission. This publication [communication] reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein. Project Number: 2022-1-PL01-KA220-SCH-000087644

Target Groups

Teachers, Students

Education Level

Primary education, Secondary