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DataGame Project Concludes with Final TPM and Closing Conference in Athens

27/10/2025
DataGame Project Concludes with Final TPM and Closing Conference in Athens

In October, the DataGame project marked a major milestone with its final Transnational Project Meeting (TPM) and closing conference in Athens, Greece, where partners celebrated the successful completion of two years of collaboration dedicated to empowering adult educators in data privacy and safety.

Hosted by CARDET, the meeting served both as a reflection and a quality checkpoint. Partners conducted an in-depth review of the DataGame E-Learning Platform, ensuring that every learning module, quiz, and gamified feature met the highest educational and technical standards. From verifying content accuracy and user experience to refining visual appeal and interactivity, the team’s focus remained clear: to deliver a platform that transforms GDPR learning into an engaging, accessible, and practical experience for adult educators across Europe.

Beyond reviewing final deliverables, discussions centred on sustainability and long-term impact. Partners explored ways to keep the DataGame spirit alive through integration into national training programmes, promotion via EPALE and digital education networks, and the continued use of the E-Learning Platform as a free Open Educational Resource (OER).

The closing conference also brought together educators, trainers, and stakeholders to test the platform live and reflect on how gamification can make complex topics such as data protection more approachable and enjoyable.

The “DataGame” project aims to enhance GDPR compliance, data privacy, and security within the European adult education sector, with a particular focus on informal learning providers and freelance educators. Over its two-year journey, the project has addressed the challenges arising from the shift to online learning and the varying levels of compliance across institutions. Targeting adult educators, managerial staff, programme planners, and policy decision-makers, the project seeks to foster a deeper understanding and implementation of data protection principles through gamification. Its long-term vision is to ensure the sustainability and accessibility of project outputs for at least three years post-completion.

While the project formally concludes, its mission continues — to strengthen digital responsibility, inspire innovation in adult learning, and help educators everywhere play, learn, and protect.

Learn more about the DataGame project here: datagame.cardetprojects.com

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or OeAD-GmbH. Neither the European Union nor the granting authority can be held responsible for them. Project Number: 2023-1-AT01-KA220-ADU-000157050

Target Groups

Researchers, Adults, Policy makers, VET professionals, Adult educators

Education Level

Higher education, Adult education, Professional education