The project aims to find new and innovative tools and approaches to include coding and game design concepts in school education by upskilling students and teachers in development games for thematic learning. At the same time, the project aims to develop students’ digital skills in what game design framework is concerned and, at the same time, enhance their problem-solving skills.
The project activities are developed with reference to all levels of compulsory education and propose the creation of a global education model that includes coding, game design and problem-solving skills in school programmes through practical learning units, tools and approaches which allow the accreditation and evaluation in educational context.
The overall mission of the project is to introduce an innovative way of changing education by exploiting the strong educational potential of game design (with a specific support framework reated within this project) while supporting its integration and mainstreaming in school curricula.